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EASY-ROB Collision

Logo EASY-ROB Software


EASY-ROB Software

Exhibitor details
Exhibitor details
Logo EASY-ROB Collision
Logo EASY-ROB Collision
Logo EASY-ROB Collision
Logo EASY-ROB Collision

Product description

The high-performance EASY-ROB Collision is used for integration into technology-based software applications. Quickly and accurately check your 3D application for collisions-
It does not matter how big your models are, you can rely on EASY-ROB Collision!

- Including various calculation methods
- High performance with low hardware requirements
- Threadsafe
- Easy integration into technology driven software solutions
- Available for Windows® 32- and 64-Bit

Various Calculation Methods
- Collision Detection
- Clearance
- Distance

Hierarchical representation
- Intelligent and fast with OBBTree-Tight-Fitting

- C/C++ and C# Method class ERColl_CAPI

- Parallel collision test safe on multi-core CPU

- Method class for math. calculations, e.g. of homogeneous matrices

Collision Detection
- Method of whether two triangulated models collide
- Collision detection according to the first colliding triangle pair
- Calculation of all colliding triangle pairs

- Checks if two models are closer or further than a defined tolerance distance

- Calculates the smallest Euclidean distance between two non colliding models and
- The 2 closest points on the models

- Detailed doxygen documentation
- Programming examples for MS Visual Studio® C/C++ und C#

Application possibilities
- Animation and simulation
- Motion planning
- Assembly tests
- Offline programming
- Measurement protocols
- Virtual Prototyping
- Surgical simulation
- Haptic rendering
- Molecular design
- Industry-independent

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